Narcos
These characters were made to meet the standards of PS4, Xbox One and Nintendo Switch so one model could be used across all platforms. I was responsible for the sculpting, retopologising, texturing and set up within Unreal Engine 4
All renders were taken straight from Unreal Engine 4.
All renders were taken straight from Unreal Engine 4.
VIP Characters
Unit Character Uniforms
Soak: Elephant in the Room
Whilst working at ABF Pictures creating Soak.com's bathroom sets I was also tasked with creating a realistic baby elephant for their Christmas advert, "Elephant in the Room".
For this job I was responsible for creating Tully, the baby elephant. This included all Modelling, Sculpting, Texturing, Hair set up in Yeti, Shading and Look Dev in Arnold. Along side that I had to created a 3D mock up of each scene including all modelling, lighting and rendering settings in Maya and Arnold so that we could light Tully correctly for each scene which he needed to be composited into.
It was also featured on Lester Banks' website https://lesterbanks.com/2017/12/abf-pictures-elephant-room/
For this job I was responsible for creating Tully, the baby elephant. This included all Modelling, Sculpting, Texturing, Hair set up in Yeti, Shading and Look Dev in Arnold. Along side that I had to created a 3D mock up of each scene including all modelling, lighting and rendering settings in Maya and Arnold so that we could light Tully correctly for each scene which he needed to be composited into.
It was also featured on Lester Banks' website https://lesterbanks.com/2017/12/abf-pictures-elephant-room/
Here is the final advert.
Soak: Bathroom Renders
Batman Vs Superman Toys
These where two sculpts I did for Batman and Superman which where then taken and made into flying toys for the film release.
Both took 3 days each to sculpt starting from a base mesh which I had created previously.
Both took 3 days each to sculpt starting from a base mesh which I had created previously.
Rapunzel Paint Your Own.
I was lucky enough to be given the task to create a replica Rapunzel bust from the film Tangled for a Paint You Own Figure. I was provided with a 3D turnaround of the film character and I has to use that to create something that looked identical and would also work for manufacturing. This was then signed off by Disney.
Glowmade Assets
I have the great pleasure working with some great guys over at Glowmade working on their new up and coming app. Here are some assets that I have created for them.
If you want to check out their app and even join the Beta team, head over to http://glowmade.com/!!!!
These assets are all 1k texture maps using traditional Diffuse, Specular and Normal Map workflow. Texturing done in both Substance Designer and Painter.
If you want to check out their app and even join the Beta team, head over to http://glowmade.com/!!!!
These assets are all 1k texture maps using traditional Diffuse, Specular and Normal Map workflow. Texturing done in both Substance Designer and Painter.
360 Google Spotlight Story: Special Delivery
Myself and some other talented character artists where responsible for making the characters is this Google Spotlight Story VR Experience.
VR Arcade Machine
A VR ready Arcade machine. 1x4096 map for Diffuse, Emissive, Metallic, Normal and Roughness.
This is LOD0 which is 2796 Tris.
This is LOD0 which is 2796 Tris.
Kaspersky Advert
I worked with Kilogramme on this Kaspersky Advert. My role on this was Environment Modeler. I created the first lab seen after the computer screen slides up to reveal it.
Cloudbabies
While working at Studio Liddell, I worked on the Children's TV series "Cloudbabies" were I was a credited Modeller and Renderer.
Magnet Autumn Sale Advert
I worked on the Butterfly at the start of the advert, Modelling and mesh alterations, Hair Simulation and Texturing.